Tuesday, June 30, 2009

Comic Book Academy 2009, Week 1


Today I led the first session of the 2009 edition of the Comic Book Academy at the Ann Arbor District Library. It was a very high-energy group there, and I had a blast working with some amazingly creative kids.

I'm still impressed by how many girls continue to come to these workshops. Such a difference in comics demographics compared to 20 years ago! And judging from the range of stories these kids are working on (pure dragon fantasy to high school drama to life on the farm), we've never had better proof that comics truly are for everyone.

Looking forward to next week's class!

Sunday, June 28, 2009

Merlin Mann on "Just Doing It"

I was pointed at this episode of The Sound of Young America by a friend of mine recently. During this talk, Merlin Mann proposes that the real impediment to being creative is the fear of "sucking", and that we really start achieving things as creative types is when we accept that our first attempts at anything will be awful.

Though I cringe whenever I hear titles with "Young" in them, I find myself in full agreement with Mr. Mann. As a teaching artist, I work with a lot of beginning cartoonists who are sometimes crippled with fear that their work won't be great after one or two tries. I'm familiar with that feeling myself. When I was 19 and had just self-published my first comic I was full of the hope that once I took it to my first convention I would be showered with praise and money for the work of genius I had created. That made the drive home all the more depressing, having only a few dollars to show for my efforts and the insults from nasty fanboys still ringing in my ears. It's an incredible amount of work making comics, and that should always be congratulated. It was many years before I learned that the act of doing it was where the satisfaction lived, not the praise or money that came after (though I do want those, as well!).

So I think Merlin's talk is just a good reminder to us creative types to keep at it and to not just accept that our first efforts will inevitably stink, but fall in love with the act of making things. That's the only way things will ever get done, in my experience. That's the only way we ever get better at it. Simple advice, but easily forgotten.

Friday, June 26, 2009

Character Design Workshop Highlights

This week I had the pleasure of leading a character design workshop for teens at the Saginaw Public Library. I was told it was an exceptional turnout for the event, and I had a wonderful time working with the brilliant young artists there. Here's a video with some highlights of the discussion:

Comics Character Design Workshop Highlights from Art & Story on Vimeo.


My thanks to Janie and the folks at the Saginaw Public Library for inviting me out to their beautiful building to talk comics with them! It was a lot of fun.

Thursday, April 30, 2009

Come see me on Free Comic Book Day!

For those who don't already know, May 2nd is Free Comic Book Day. You can go to a participating comics store in your area to get some 100% free comic books to enjoy. I especially hope that parents will take their kids to avail themselves of this event, as we can never have enough kids reading, and reading comics. There's a shop locator search box on the FCBD site for your convenience, so check it out!

But if you're in the SE Michigan area, I hope you'll stop by Green Brain Comics, where my Art & Story compatriot Mark Rudolph and I will be signing books and giving away free comics of our own!

Both Mark and I will also be doing some live podcasting from the event, so besides getting a chance to nerd out over visual storytelling with us, you can be a part of our show.

Hope to see you there!

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Tuesday, April 14, 2009

Character Design Workshop This Sunday!

If you're in the SE Michigan area this coming weekend, I encourage you to come out for a few hours of interactive cartooning fun at the Museum of Contemporary Art in Detroit. I'll be leading a comics workshop Sunday, April 19, from 1-3 p.m. We'll be exploring character design in comics--how one must think carefully about the difference between what they delineate visually versus what is described narratively. Young or old, it promises to be a lot of fun.

More information can be found on the MOCAD website. Hope to see some of you there!


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Tuesday, March 10, 2009

Sugary Serials #10 now in Print, CBZ, PDF, and PSP

I'm hard at work catching up on getting the final issues of "Season One" of Sugary Serials into print. Just this week, #10 of the series hit the digital shelves over at our IndyPlanet Store.

Issues 9 and 10 are especially important to me, as they feature the two-part Switch Runners comic, created by Mark Rudolph and myself. We recorded a bit of an audio commentary track for the comic back in Art & Story 46, where we detailed the challenges presented to us through a unique workflow we developed in the story's execution.

I'm also really proud of the sound design I did in this one, if I do say so myself.

As a final "advertisey" word on this, the print edition also has a "Back of the Box" fun and games page, and links to exclusive content on the Sugary Serials website. Fun for young or young-at-heart comics enthusiasts.

Thursday, February 26, 2009

Video Podcast - Comic Book Academy, Part One

Note: The above is just an image capture. You can view the video by clicking here.
As I reported here and there on the Art & Story podcast in episodes back in July of 2008, last year I led a 6-week cartooning workshop for teens at the Ann Arbor District Library. I was videotaped during the formal presentation every week, and the library has since collected the series as a video podcast called "Comic Book Academy".

You can watch the first video here. The running time is 38 minutes, and there you can download a high-res version as well as an iPhone-ready version, or even an audio-only version.

The rest of the episodes, covering world-building to penciling to inking, will be released on the Ann Arbor District Library Website soon.